AI Insights · Timothy · January 2023
Top 5 Apple Arcade Games on Android in Saudi Arabia Q4 2022
In Q4 2022, the top 5 Apple Arcade games on Android in Saudi Arabia saw varying trends in downloads, revenue, and active users. Notable performances include steady revenue for Asphalt 8 and increasing downloads for Snake.io.
In the fourth quarter of 2022, the top 5 Apple Arcade games on the Android platform in Saudi Arabia experienced diverse trends in weekly downloads, revenue, and active users. Below, we break down the performance of each game based on data from Sensor Tower.
Snake.io - Fun Snake .io Games from Kooapps Games saw fluctuating weekly downloads, peaking at around 26.7K in mid-December. Revenue for the game experienced modest highs, reaching up to $61 in early October, with a general decline towards the end of the quarter. Weekly active users showed a slight decrease from approximately 355K in late September to around 312K by the end of December.
Hill Climb Racing by Fingersoft experienced relatively stable weekly downloads, with numbers ranging between 5K and 13.7K. The highest download week was at the end of December with 13.6K downloads. Revenue remained low throughout the quarter, peaking at $58 in late October. Weekly active users showed a slight decline from around 199K in late September to 192K by the end of December.
Temple Run from Imangi Studios maintained a steady download rate, with weekly downloads fluctuating between 9.2K and 12.7K. Revenue was minimal, with a notable peak of $18 in the last week of December. Active users decreased slightly from approximately 94K in late September to about 82K by the end of December.
Sonic Dash Endless Runner Game by SEGA saw a varied pattern in weekly downloads, ranging from 5.6K to 8.9K. Revenue saw a significant peak in mid-December, reaching $107. Active users remained relatively stable, fluctuating around 79K to 87K throughout the quarter.
Asphalt 8 - Car Racing Game by Gameloft SE demonstrated a consistent performance in weekly downloads, peaking at 8K in mid-December. Revenue was steady with a notable peak of $329 in the last week of December. Active users increased from approximately 20K in late September to around 23K by mid-December, before slightly declining to 19K by the end of the year.
For more detailed insights and trends, visit Sensor Tower.